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the role of games and

interactive entertainment in society

4/5 April 2019

one birdcage walk

The 5th edition of MTJG is dedicated to the role that games and interactive entertainment play in society and their profound impact on human interactions and in our democracy.  Leading international academics, practitioners, in-house counsels and industry experts will engage in dialogues regarding the most crucial legal features of the social contract of the modern Homo Ludens and address the fundamental question of how the rules of the games and the legal structures of the ‘real world’ interact with one another. Our deeper theme will be how we can use our experiences as video game scholars and lawyers in understanding the intensive gamification of modern society, and to help create better societies.

programme

Can Games Rule the World?

Paul Gardner

Partner, Wiggin

Video Games and Societies: Do Cultural Nuances Influence Our Choice of Title to Play? 

Tamara Sakolchyk

Senior Counsel

Wargaming Group Limited

Games, Research, Policy and Politics in Higher Education Today

Andrew Phelps

Professor of Art & Design

Rochester Institute of Technology

Loot Boxes & the Risks of Randomised Monetisation

Dr Gaetano Dimita

Senior Lecturer in International Intellectual Property Law, CCLS, QMUL

Panel: Perceptions, Misconceptions & Reality: How Video Games are understood

Jonathan Elmergreen

Executive Director 

HEVGA

Panel: Perceptions, Misconceptions & Reality: How Video Games are understood

Nav Sunner

Founder & CEO, Navatron

Language and life through video games: interaction, context and story

Dr Colleen Cotter

Reader in Media Linguistic

QMUL

Video Games and Societies: Do Cultural Nuances Influence Our Choice of Title to Play? 

Yahor Yefanau

General Counsel

Awem Games

Loot Boxes & the Risks of Randomised Monetisation

Professor Jon Festinger QC

Centre for Digital media, Allard School of Law UBC, Honorary Industry Professor, CCLS, QMUL

Panel: Perceptions, Misconceptions & Reality: How Video Games are understood

Beata Sobkow

Associate, Harbottle & Lewis

Panel: Perceptions, Misconceptions & Reality: How Video Games are understood

Magnus Anderson

Video Game Historian

Panel: The evolution of the video game ecosystem

Sean F. Kane

Partner, Frankfurt Kurnit

The Political Economy of Twitch

Prof. Mia Consalvo

Canada Research Chair in Game Studies & Design, Concordia University

Panel: The evolution of the video game ecosystem

Ann Becker

Head of Policy and Public Affairs, Interactive Software Federation Europe  - ISFE

Playing in the Clouds: Technologies, Services and Legal Implications

Prof. Christopher Millard

Professor of Privacy and Information Law, CCLS, QMUL

Panel: The evolution of the video game ecosystem

Canon Pence

General Counsel

Epic Games

Panel: The evolution of the video game ecosystem

Patrick Sweeny

Partner, IELaw

Panel: The evolution of the video game ecosystem

Jas Purewal

Partner, Purewal & Partners

Players relationships in times of AI

Micaela Mantegna

Researcher, Center for Technology and Society, San Andres University

Detox Games

Dr Andreas Lober

Partner, Beiten Burkhardt

Fireside Chat: Restrictions on creativity - protection of minors and consumer protection

Wojtek Ropel

Partner, Beiten Burkhardt

Panel: Athletes, Influencers and Cheaters: how to deal with (celebrity) players?

Isabel Davies

Associate, Purewal & Partners

Panel: Athletes, Influencers and Cheaters: how to deal with (celebrity) players?

Kostyantyn Lobov

Senior Associate

Harbottle & Lewis

Data Accuracy

Dr Willy Duhen

International Legal and Privacy Activision Blizzard

Fireside Chat: Restrictions on creativity - protection of minors and consumer protection

Tom Harding

Partner, Osborne Clarke

Panel: Athletes, Influencers and Cheaters: how to deal with (celebrity) players?

Konstantin (Konni) Ewald

Partner, Osborne Clarke

Panel: Athletes, Influencers and Cheaters: how to deal with (celebrity) players?

Nic Murfett

Director & Counsel,

Take-Two Interactive Software, Inc.

You know what? I'm API !

Dr Cédric Manara

Senior Copyright Counsel and Head of the Copyright Team

Google

A lost destiny or world of warcraft? Unlocking the hidden power of designs

Rosie Burbidge

Partner, Gunnercooke LLP

Panel: Video Games as Pop Culture

Rafal Kłoczko

Chief Counsel

CD Project Red

Panel: Video Games as Pop Culture

Leonard Bendel

Associate General Counsel

ZeniMax

 

Panel: Retro and Video Game Preservation

Professor Uma Suthersanen

Chair of International Intellectual Property Law, CCLS, QMUL

Panel: Retro and Video Game Preservation

Ewelina Jarosz-Zgoda

Legal Counsel, GOG.com

Fireside Chat: Video Game Patents: Underestimated, Understudied and Underused

Gwilym Roberts

Partner, Kilburn & Strode

Fireside Chat: Video Game Patents: Underestimated, Understudied and Underused

Ross Dannenberg

Partner, Banner & Witcoff

Panel: Video Games as Pop Culture

Juliette Auverny-Bennetot

Senior legal Counsel

Paradox

Panel: Video Games as Pop Culture

Dimiter Gantchev

Deputy Director of the Creative Industries Division, WIPO

 

Panel: Retro and Video Game Preservation

Dr Yin Harn Lee

Lecturer, University of Sheffield

Socially Responsible Game Development: A To-Do List

Dr Kimberly Voll

Principal Designer / Head of Player Dynamics, Riot Games

Regulation and Governmental interference

Andrea Rizzi

Partner, Insight Studio Legale

A fresh look at the law of the virtual world

Professor Chris Reed

Professor of E-Commerce Law

CCLS, QMUL

Ethical and Normative Rules for AI Enabled Content

Prof Jon Festinger QC

Centre for Digital media, Allard School of Law UBC, Honorary Industry Professor, CCLS, QMUL

A fresh look at the law of the virtual world

Daria Firsava

Senior Intellectual Property Counsel

Wargaming.net

sponsored by

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supported by

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proud member of

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ticket's prices

General Admission 300 GBP

Academics / Alumni 250 GBP

Students 150 GBP

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