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inaugural edition

24 April 2015

centre for commercial law studies

programme

Ross A. Dannenberg, Banner & Witcoff, Washington, "Patentslayer: Patentability of Video Games After the US Case Alice Corp. v. CLS Bank"

 

​Arty Rajendra, Rouse, "Patenting in Gaming Interfaces, Human-Computer Interaction and Virtual Reality Technologies"

Robert Guthrie, Osborne Clarke, London, "More Than Just Software: Protecting the Game"

game cloning panel

Chair: Professor Uma Suthersanen, CCLS/QMUL

  • Abby Minns, Osborne Clarke

  • Professor William Latham, Goldsmiths, University of London

  • Tom Ohta, Bristows

  • Adam Rendle, Taylor Wessing

 

Hugh Hancock, Founder,Strange Company and Machinima, "IP: Friend Or Enemy To Gamers?"

Professor Dan L. Burk, University of California Irvine, "Copyright, Culture, and Community in Virtual Worlds"

digital exhaustion and key selling panel

Chair: Professor Lionel Bently, University of Cambridge

  • Andrea Rizzi, Take-Two Interactive Software Europe Ltd.

  • Vincent Scheurer, Sarassin LLP

  • Nicolas Murfett, Harbottle & Lewis

  • Arty Rajendra, Rouse

  • Mo Ali, The Association for UK Interactive Entertainment